Global Virtual Reality (VR) in Healthcare Market To Worth USD 3.4 Billion By 2021

Date: 2017-08-23

Virtual Reality (VR) in Healthcare is Virtual reality therapy (VRT), also known as virtual reality immersion therapy (VRIT), simulation for therapy (SFT), virtual reality exposure therapy (VRET), and computerized CBT (CCBT), is the use of virtual reality technology for psychological or occupational therapy. Patients receiving virtual reality therapy navigate through digitally created environments and complete specially designed tasks often tailored to treat a specific ailment.

Cost reduction in hardware is the major factor driving the growth of the Virtual Reality in Healthcare market, Healthcare is one of the biggest adopters of virtual reality which encompasses surgery simulation, phobia treatment, robotic surgery and skills training. According to research, the global Virtual Reality in Gaming market Virtual Reality (VR) in Healthcare market is expected to worth USD 3.4 billion by 2021.

Base on the component, Virtual Reality in Gaming can be mainly classified into software and hardware, the software segment was the largest accounting for 61% share in terms of revenue of the total virtual reality in gaming market in 2016. The segment is expected to maintain its leading position throughout the forecast period due to the continuous development in software technologies in virtual reality gaming.

In terms of geography, the North America is holding the position of world largest Virtual Reality in Gaming market due to there are many industrial giants in North America such as HTC Vive, Occulus Rift, Microsoft Hololens, Samsung VR, PlayStation VR and Google Cardboard. Region followed by Europe, and Asia Pacific.

Asia Pacific is expected to grow at highest CAGR during the forecast period owing to their booming gaming market and cost performance in hardware by the presence of leading gaming manufacturers in countries such as China and South Korea.

Global top manufacturers operating in Virtual Reality (VR) in Healthcare market are Avegant Corp., Barco N.V, CyberGlove Systems LLC, DeepStream VR, EON Reality Inc., Google Inc., Kopin Corporation, Inc., Leap Motion, Inc., Oculus VR, LLC, Rockwell Collins, Samsung Electronics , Sensics, Inc., Sixense Entertainment, Inc., Sony Corporation, Total Immersion, Virtalis Limited,  VirtaMed AG, Vuzix Corporation, WorldViz others.

Global Virtual Reality (VR) in Healthcare market share by geography as following:

Read Full Report: http://www.gosreports.com/global-virtual-reality-vr-in-healthcare-market-research-report-2016/

Joanna | Executive – International Business and partner Relations
E-mail: info@gosreports.com | Tel: 510-400-8520
Web: www.gosreports.com
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